using System.Collections.Generic;

namespace Gameplay.PVE.Config
{
    public class ExternalHeroConfig
    {
        public int id;
        public int rpg_model_id;
        public int rpg_skill_id;
        public List<int> rpg_passive_skill_id;
        public int rpg_normal_attack_id;
        public int rpg_normal_squat_attack_id;
        public List<float> rpg_attributes;
        public int rpg_normal_move_attack_id;
        public string rpg_feature_icon;
        public List<int> rpg_passive_weights;
    }
}
